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Rogue Company: Windward

This was the first Rogue Company map I had the opportunity to work on. My focus was on modeling, texturing, and set dressing many of the villa buildings, and streets. Many of the materials of this map were created by Xiaopeng Shen. This map wouldn't be possible without the rest of the environment team!
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ENVIRONMENT ARTISTS:
https://www.artstation.com/awfulwaffles
https://www.artstation.com/xiaopengshen
https://www.artstation.com/chowell
https://www.artstation.com/chyslns
https://www.artstation.com/clise
https://www.artstation.com/christiandavis
https://www.artstation.com/leahaugustine
https://www.artstation.com/deebee
https://www.artstation.com/samslover
LIGHTING ARTISTS:
https://www.artstation.com/dannyohailey
CONCEPT ARTISTS:
https://www.artstation.com/ambient

Building and street that I worked on.

Building and street that I worked on.

Street that I worked on.

Street that I worked on.

Another building and the corner of the street that I got to work on.

Another building and the corner of the street that I got to work on.

I worked on the buildings and propping on this side of the street.

I worked on the buildings and propping on this side of the street.

Bench area that I worked on.

Bench area that I worked on.

More buildings!

More buildings!

This was one of my favorite areas to work on and prop.

This was one of my favorite areas to work on and prop.

Buildings that I got to work on.

Buildings that I got to work on.

Alleyway that I got to prop.

Alleyway that I got to prop.