Shattered Desert has a very interesting map design where the level designers wanted more of an open organic space for players to play in. This map was definitely a challenge to fit the organic look of everything to fit the collision well. I mainly worked on the center point rock formations and statues.
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ARCHITECTURAL TRIMS:
https://www.artstation.com/trabbold
ENVIRONMENT ARTISTS:
https://www.artstation.com/xelan101
https://www.artstation.com/handwiches
https://www.artstation.com/deebee
LIGHTING ARTISTS:
Sidney Addy https://www.sidneygiormani.com
VFX:
Rollin Hafner
CONCEPT ARTISTS:
https://www.artstation.com/juskau