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Adventure Time: Battle Party | Characters

These were low poly character model skins that I worked on for Adventure Time : Battle Party, a web based MOBA. I worked under the Art Director (Nelson Gonzalez) to capture the 2D versions of these characters into 3D, and making sure that they stayed true to the cartoon IP. My work load consisted of modeling, UV mapping, and texture painting.

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Art Director:
Nelson Gonzalez https://twitter.com/HandsumStudios

3D Lead:
Sky Flygare https://www.artstation.com/skylebones

Flame Princess from the episode "Earth and Water" where she takes the throne from her father and takes on this form.

Flame Princess from the episode "Earth and Water" where she takes the throne from her father and takes on this form.

Prince Gumball was a playable character in the game.

Prince Gumball was a playable character in the game.

The Lich King in his visual form the episode "Escape from the Citadel".  This character was a challenge to work with trying to get his skeletal body to read right from the isometric camera.

The Lich King in his visual form the episode "Escape from the Citadel". This character was a challenge to work with trying to get his skeletal body to read right from the isometric camera.

A couple of Banana Guards that were chosen from various episodes to place into the map.  I thoroughly enjoyed making these since they all had unique personalities and humor though they weren't major characters in the show.

A couple of Banana Guards that were chosen from various episodes to place into the map. I thoroughly enjoyed making these since they all had unique personalities and humor though they weren't major characters in the show.