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Paladins: Magistrate's Archive

Magistrate's Archive is a map that I worked on for Paladins. I was responsible for the modeling of the garden terrace outside of spawns, the modeling and texturing of some props that were used in the capture point library area. Of course this map wouldn't have been possible without the environment team that I worked with.
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ARCHITECTURAL TRIMS:
https://www.artstation.com/trabbold
ENVIRONMENT ARTISTS:
https://www.artstation.com/xelan101
https://www.artstation.com/gforgannon
https://www.artstation.com/esanany
https://www.artstation.com/anthonygxok
https://www.artstation.com/gorillagills
https://www.artstation.com/samslover
LIGHTING ARTISTS:
https://www.artstation.com/jcri
CONCEPT ARTISTS:
https://www.artstation.com/gabioverberg
https://www.artstation.com/drawmaevedraw
https://www.artstation.com/achrisart

The garden terrace of the map where I worked on the terrain and vines that wrapped around the floor and walls.

The garden terrace of the map where I worked on the terrain and vines that wrapped around the floor and walls.

More terrace shots from the other side of the castle.

More terrace shots from the other side of the castle.

I worked on the dress forms and also the armor and jewelry props found on this map.

I worked on the dress forms and also the armor and jewelry props found on this map.

Zbrush sculpt of armor prop.

Zbrush sculpt of armor prop.

Low poly version of the armor prop.

Low poly version of the armor prop.

Zbrush sculpt of the jewelry prop pieces.

Zbrush sculpt of the jewelry prop pieces.

Low poly version of the jewelry prop and dress form.

Low poly version of the jewelry prop and dress form.

Chandelier that I modeled, and Clay helped texture it.

Chandelier that I modeled, and Clay helped texture it.

A prop piece that I helped model and Clay helped texture.

A prop piece that I helped model and Clay helped texture.

I worked on the stone props in the statue's hand.

I worked on the stone props in the statue's hand.