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Smite 2: Joust

I had the opportunity to contribute to the SMITE 2 Joust map by creating a variety of architectural assets and handling set dressing throughout the environment. My main focus was on the Merlin-themed buildings and tower, along with two additional architectural structures. The Environment team was genuinely excited about the opportunity to revisit SMITE 1's early roots by creating an Arthurian-inspired map—especially now that Arthurian characters are officially part of the game. We came up with the idea to show an assault on Camelot led by Arthur’s son, Mordred, in an attempt to claim the crown—a clash that, in the myth, ultimately leads to Arthur’s death. All of this wouldn't be possible without the help of the awesome environment and level design team!
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ENVIRONMENT ARTISTS:
https://www.artstation.com/ayayron
https://www.artstation.com/xelan101
https://www.artstation.com/battleyak
https://www.artstation.com/ersh777
https://www.artstation.com/christiandavis
https://www.artstation.com/artoframon
https://www.artstation.com/rashadfoux
CONCEPT ARTIST:
https://www.artstation.com/omedak
VFX ARTISTS:
https://www.artstation.com/cgeli
LEVEL DESIGNERS:
Hugh weymouth
Matthew Barcas
Matthew Zaneski

The Merlin Tower and buildings that I created.  Textures are credited to Alex Martin.

The Merlin Tower and buildings that I created. Textures are credited to Alex Martin.

Closer look of the Merlin tower and turret towers.

Closer look of the Merlin tower and turret towers.

Lower part of the tower and the walkway to the tower.

Lower part of the tower and the walkway to the tower.

I got to make the ground for the Merlin area.  Textures are credited to Alex Martin.

I got to make the ground for the Merlin area. Textures are credited to Alex Martin.

We wanted the left side of the Merlin area to be more orderly to match the transition from the Order spawn to the center.

We wanted the left side of the Merlin area to be more orderly to match the transition from the Order spawn to the center.

The right side featured a more chaotic design, with a broken structure and a fallen bell to help visually transition into the Chaos side of the map.

The right side featured a more chaotic design, with a broken structure and a fallen bell to help visually transition into the Chaos side of the map.

A middle building structure I made that includes a fountain.

A middle building structure I made that includes a fountain.

Magical purple water to go with the Merlin themed magical essence.

Magical purple water to go with the Merlin themed magical essence.

A small building in the center lane that I made.

A small building in the center lane that I made.