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Rogue Company: Skyfell Interior and Museum

I had the opportunity to work on interior and museum sections of the Skyfell map for Rogue Company. My focus was on modeling, texturing, and set dressing the inside mall and museum. Many of the materials of this map were created by Xiaopeng Shen. This map wouldn't be possible without the rest of the environment team!
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ENVIRONMENT ARTISTS:
https://www.artstation.com/awfulwaffles
https://www.artstation.com/xiaopengshen
https://www.artstation.com/chowell
https://www.artstation.com/chyslns
https://www.artstation.com/clise
https://www.artstation.com/christiandavis
https://www.artstation.com/deebee
LIGHTING ARTISTS:
https://www.artstation.com/dannyohailey
CONCEPT ARTISTS:
https://www.artstation.com/ambient

I came up with the ground design for the mall area.

I came up with the ground design for the mall area.

Another view of the mall ground from a different angle.

Another view of the mall ground from a different angle.

There was an aquarium section where I worked on the ground area.

There was an aquarium section where I worked on the ground area.

More of the mall section that I got to work on.

More of the mall section that I got to work on.

I worked on the museum floor here.

I worked on the museum floor here.

Another shot of the museum floor that I worked on.

Another shot of the museum floor that I worked on.

These were statues that we already had in our collection and I had to make them look Archaic and worn.

These were statues that we already had in our collection and I had to make them look Archaic and worn.

A futuristic shipping crate that I made.  I also worked on the ground here.

A futuristic shipping crate that I made. I also worked on the ground here.

More of the ground work that I did.

More of the ground work that I did.

A cool shot of the shipping crates stacking and storing cars.

A cool shot of the shipping crates stacking and storing cars.